It's Men's Health Month and it's the perfect time to tackle a health topic that many of us, especially the guys in our lives, ignore or don't take seriously enough. What is this mystery ailment? You probably guessed- it's stress.
As the chief clinical officer and lead physical therapist for a digital healthcare company, I have the privilege of regularly speaking to my fellow PTs regarding the trends in physical therapy and overarching healthcare changes that impact our profession most. While it’s always a pleasure to talk shop with my peers, I will attest that many of these conversations leave me a bit concerned.
Are you someone who has a tendency to spend too much time in front a computer screen, television, or maybe your eyes are constantly locked on your mobile device? Unfortunately, this lack of activity, or sedentary lifestyle, is now being described as the “Sitting Disease” and it’s spreading rapidly. Just look around – you’re not alone.
Outpatient rehabilitation from illness, injury, or surgical procedures is a $30B+ segment of healthcare. The process of rehabilitation can be quite complex, often varies from patient-to-patient, and is critically dependent upon patient engagement. Patient adherence to prescribed rehabilitation, together with careful clinician oversight and adjustment of prescribed activities during recovery, can have an enormous impact on the long-term outcomes of acute interventions.
When you think of Human Resources, what comes to mind? Open enrollment? Payroll? Maybe, employee relations? Those are all true; HR does manage many employee-related functions and can be quite transactional. But, when you look at truly prosperous, high-performing organizations, you see that the driver behind their success is effective and thoughtful people management. In other words, these companies understand that their talent is their most important resource and they take a very strategic and business-focused view of their human resources function.
Although games for health constitute a significant step forward in improving the lives and well-being of a huge swathe of the population, gamification is not enough. Technology from video games can and should be leveraged in the wider health care industry to help specific people get better in specific ways; but it’s just one piece of the health care improvement puzzle.
Building great products is more than designing interfaces; it’s about creating excellent experiences. In the mid 1990’s, Dr. Donald Norman, a cognitive science researcher and Director of the Design Lab at the University of California, San Diego, was one of the first people to describe and advocate for the importance of Human Centered Design. His belief that design decisions should be based on the needs and wants of users in order to be most effective, significantly altered and elevated the role of strategic product design in companies big and small. Here at Reflexion Health we value what our customers need and want and incorporate their feedback as we continuously innovate our product.
Every 11 seconds an older adult is treated in the ER for a fall – resulting in 2.8 million injuries, according to the National Council on Aging. 20 to 30 percent of these patients will suffer severe injuries, the most common being traumatic brain injuries, making it difficult to get around or live independently and increase the risk of early death. While we tend to think of falling as a problem for only the elderly, research shows balance can decline as early as 50.