The tools of modern healthcare are increasingly, progressively rooted in a variety of digital technologies, like those that power sensors, computers, communication strategies, sophisticated algorithms for analysis, prediction, prevention, decision support, and so on. These tools are already transforming care delivery — and the revolution is just beginning.
Every year, telehealth gains greater popularity and wider usage. Yet, for all its potential to improve care, it’s a concept that’s still widely misunderstood. In this article, we offer a detailed definition of just what telehealth is, including a rundown of the different forms it can take when implemented within a care delivery system.
With typical home-based rehab, relevant information about a patient’s progress between face-to-face visits is often sparse, qualitative and self-reported. In the event that recovery is delayed or derailed, it can be challenging to understand the root cause — which is, in turn, a key driver of increased face-to-face visits early in the recovery process. But this is all about to change.
With any sport, the potential for injury looms in the background. But physical rehabilitation is completely transforming through the development of patient-centric, virtual technology that can increase access to care while significantly minimizing the need for student athletes to go to their therapist’s offices, which are often off-site and inconvenient.
As the chief clinical officer and lead physical therapist for a digital healthcare company, I have the privilege of regularly speaking to my fellow PTs regarding the trends in physical therapy and overarching healthcare changes that impact our profession most. While it’s always a pleasure to talk shop with my peers, I will attest that many of these conversations leave me a bit concerned.
The process of rehabilitation can be quite complex, often varies from patient-to-patient, and is critically dependent upon patient engagement. Patient adherence to prescribed rehabilitation, together with careful clinician oversight and adjustment of prescribed activities during recovery, can have an enormous impact on the long-term outcomes of acute interventions.
Although games for health constitute a significant step forward in improving the lives and well-being of a huge swathe of the population, gamification is not enough. Technology from video games can and should be leveraged in the wider health care industry to help specific people get better in specific ways; but it’s just one piece of the health care improvement puzzle.
An ongoing study has demonstrated that digital healthcare tools such as VERA™, when implemented with outpatient lower extremity joint replacement surgery, can serve as a very valuable solution to decrease visit utilization and potentially accelerate recovery while increasing patient satisfaction and convenience.
Dr. Donald Norman, a cognitive science researcher and Director of the Design Lab at UCSD, was one of the first people to describe and advocate for the importance of Human Centered Design. His belief that design decisions should be based on the needs and wants of users in order to be most effective, significantly altered and elevated the role of strategic product design in companies big and small.
Every 11 seconds an older adult is treated in the ER for a fall, resulting in 2.8 million injuries, according to the National Council on Aging. Twenty to 30 percent of these patients will suffer severe injuries, the most common being traumatic brain injuries. And, while we tend to think of falling as a problem for only the elderly, research shows balance can decline as early as 50.